Art Update - Wilderness and Enemy
Environment Concepts
Very rouch concepts of different wilderness in the game. Trying for a different mood for every wilderness. The trees will be animated to stray with the wind.
Enemy Art
First iteration of the Thief enemy you will encounter in the wilderness.
Wilderness UI Concept Update
Here is iteration 2 of the wilderness UI. Still looks kinda ugly. Currently playing around with the colour and layout a bit before finalizing the size and location of where everything will go. I decided to try changing the UI colour to match the wilderness colour, so the UI will always match the colour palette of the environment.
Very rouch concepts of different wilderness in the game. Trying for a different mood for every wilderness. The trees will be animated to stray with the wind.
Enemy Art
First iteration of the Thief enemy you will encounter in the wilderness.
Wilderness UI Concept Update
Here is iteration 2 of the wilderness UI. Still looks kinda ugly. Currently playing around with the colour and layout a bit before finalizing the size and location of where everything will go. I decided to try changing the UI colour to match the wilderness colour, so the UI will always match the colour palette of the environment.