Ten Thousand Coins - v0.7.3 - v0.7.4 Update - Combat Systems

Summary of v0.7.3 - v0.7.4 Development

Features
  • Feature Update - Combat System
Art and Content
  • Art Update - Combat - Sprites
  • Art Update - Combat - Background
  • Content Update - Enemies
  • Content Update - Moral Choices
  • Content Update - Story Dialog
  • Content Update - Tutorials
  • Bug Fixes

Big content and combat system updates in this version!

Updated Combat System

As you may have noticed, the combat system is no longer in a first-person view, but instead now a third-person perspective inline with the rest of the game. We felt this system was long overdue for an update as it has remained mostly unchanged from before Pre-alpha v0.4.0 where the game was entirely from a first-person perspective.


The combat mechanics remain the same for the most part. Slight adjustments include where the enemy attacks will land, and where the monkey will jump out and attack from.


Moral Choices



As we start to move onto implementing content for Ten Thousand Coins, we need new content to emphasise our main theme of the game: morality and materialism. In this example, will you kill the hungry mother kulk and take her pup to trade for coins, attempt to escape, or feed the mother kulk so they have food? Keep in mind that as the player you are also in dire need of coins.

Next update post coming soon! Expect development blog post frequency to increase (at least monthly) here on out.

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